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The Last of Us Part II is a dark game for a dark time

At the climax of The Last of Us, a blockbuster 2013 video game that is superficially about a zombie-fungus apocalypse but is really about the lengths a parent will go to protect a child, you are forced to kill a doctor. This doctor is not a threat. He stands there limply, holding a scalpel, so technically he’s not unarmed — but you’ve got a gun and the gameplay has made it clear, after hours of close fighting, that your character could subdue the man peacefully if he wanted.

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